What is the editor callback for mouse hover
I'm playing around with the unity open project state machine, where states are comprised of scriptableobject actions. I often need to open an action's script (requiring that i know the script name first), so i click on the action in the state actions list to select the scriptableobject instance in the project window. Then i can open its script. This is tedious, so I want to write a custom inspector that hooks into some 'OnMouseHover' callback -if it exists, to show a popup with the name of the action script whenever the mouse hovers on any state action field in the inspector.
I just need the link to some such method in the Unity scripting reference. Who knows of a close enough callback like that?
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