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Question by Miaw666 · Sep 05, 2020 at 10:41 PM · raycastcheckbox

Making a CheckBox, CheckSphere and/or CheckCapsule visible in the editor?

Hello! I'm trying to make a trigger for the player to know when they can crouch up. I'm doing it with a trigger. I can make it with an aditional gameObject trigger, but the main reason I'm doing it is to learn more, so I wanna use CheckCapsule. What I want is it make the CheckCapsule visible. Something like what DrawRay does.

Thank you in advance <3

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Answer by BenWiller1989 · Sep 05, 2020 at 10:49 PM

I have no answer other than custom GUI Method or Editor scripts but I just had an idea, Drawing a line, from each vertex of an 3D model, im sure that would look awesome.

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