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Question by ociustemp · Dec 21, 2015 at 04:36 AM · positionpositioninglocalposition

i want to find object x position value at run time please help me

i want to find object x position value at run time please help me

/ update() { runtime calculated position for 1 or 2 object1x=800 // need to find this value from any function object2x=1200 * For number 12

if(number="12" && object2x>object1x) {

 if (o12d < twoobjdistance) {

             s12.SetActive (true);
             if(ic12==false)
             {
                 
                 o1.transform.localPosition=new Vector3(o1.transform.localPosition.x+plushx,o1.transform.localPosition.y,o1.transform.localPosition.z);
                 o2.transform.localPosition=new Vector3(o2.transform.localPosition.x-subx,o2.transform.localPosition.y,o2.transform.localPosition.z);
                 ic12=true;
             }

         } 

         else 

         {
             
             if(ic12==true)
             {
                 o1.transform.localPosition=new Vector3(0f,o1.transform.localPosition.y,o1.transform.localPosition.z);
                 o2.transform.localPosition=new Vector3(0f,o0.transform.localPosition.y,o0.transform.localPosition.z);
                 ic12=false;
             }
             s12.SetActive (false);
         }


}

//For number 21

if(number="21" && object1x>object2x) {

 if (o12d < twoobjdistance) {

             s12.SetActive (true);
             if(ic12==false)
             {
                 
                 o1.transform.localPosition=new Vector3(o1.transform.localPosition.x+plushx,o1.transform.localPosition.y,o1.transform.localPosition.z);
                 o2.transform.localPosition=new Vector3(o2.transform.localPosition.x-subx,o2.transform.localPosition.y,o2.transform.localPosition.z);
                 ic12=true;
             }

         } 

         else 

         {
             
             if(ic12==true)
             {
                 o1.transform.localPosition=new Vector3(0f,o1.transform.localPosition.y,o1.transform.localPosition.z);
                 o2.transform.localPosition=new Vector3(0f,o0.transform.localPosition.y,o0.transform.localPosition.z);
                 ic12=false;
             }
             s12.SetActive (false);
         }


} }

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avatar image spacemaker · Feb 07, 2016 at 06:28 PM 0
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does your code work or are there any compiler errors? if not, what happens if you start playing?

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