Question by
shishirams222 · Oct 27, 2018 at 07:49 AM ·
unity 2dtestingcapturereplay
I am developing a automatic record replay system for testing.How can i access EventSystem from one Monobehaviour class to another class
I am implementing a record replay system.For this i am having a class which should be capable of accessing the application under test. I need to access the EventSystem of the application under test. I am trying to pass it as a function parameter.I have a function which can accept a EventSystem.But i am getting error as System.nullReferenceException:Object reference not set to instance of an object.
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