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Question by Team_26 · Mar 18, 2014 at 07:53 PM · guiobjectlayerspriority

[CLOSED] Render priority of gameObjects

Hi! I've got some object in my scene (I talk about GUITextures), but they're in ivalid order. Can I change it? How? I try make it with layers, but it's not solve the problem.

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avatar image Team_26 · Mar 18, 2014 at 07:57 PM 0
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I think that move object in hierachy can fix it, but I can't move any object up/down...

avatar image Bovine · Mar 18, 2014 at 08:24 PM 0
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Can you provide more detail. Are they in an invalid order or a valid order?

avatar image Team_26 · Mar 18, 2014 at 08:52 PM 0
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They're in invalid order. I want to change it. Sorry for bad english. I hope you know what I mean. no ideas?

avatar image nesis · Mar 19, 2014 at 06:59 AM 1
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You mean a GUITexture is overlapping another GUITexture, when it should be under it? If that's the case, you need to change the Z coordinate of one GUITexture so it is in front of or behind the other.

Select the GUITexture you want, then move it along the Z-axis. To do this, select the GUITexture's GameObject, hit W to change to the movement gizmo, then click + drag the movement gizmo's blue arrow.

avatar image Team_26 · Mar 19, 2014 at 03:27 PM 0
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THX! Big thx for you!

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