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Question by Javi89sv · Jun 23, 2019 at 02:01 PM · camera-movementpanning

How move camera without move selection?

Hi guys, I need help with my rts game. I want move my camera with mouse, but I´m not want that my selection object is move at same time. How can make this? my code script move camera is this:

     void Update()
     {
         if (Input.GetMouseButtonDown(0))
         {
             touchStart = Camera.main.ScreenToWorldPoint(Input.mousePosition);
         }
         if (Input.touchCount == 2)
         {
             Touch touchZero = Input.GetTouch(0);
             Touch touchOne = Input.GetTouch(1);
 
             Vector2 touchZeroPrevPos = touchZero.position - touchZero.deltaPosition;
             Vector2 touchOnePrevPos = touchOne.position - touchOne.deltaPosition;
 
             float prevMagnitude = (touchZeroPrevPos - touchOnePrevPos).magnitude;
             float currentMagnitude = (touchZero.position - touchOne.position).magnitude;
 
             float difference = currentMagnitude - prevMagnitude;
 
             Zoom(difference * 0.05f);
         }
         else if (Input.GetMouseButton(0))
         {
             Vector3 direction = touchStart - Camera.main.ScreenToWorldPoint(Input.mousePosition);
             Camera.main.transform.position += direction;
         }
         Zoom(Input.GetAxis("Mouse ScrollWheel"));
     }
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