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Question by Alex19746 · Oct 25, 2017 at 07:58 AM · gameobjectcanvasz-axispriority

3D GameObject in front of Canvas.

Hello, I have a 3D object that I want it to display above the UI Canvas... is there any way to achieve this without changing the Canvas render mode? ( I have it set on Screen Space - Overlay and will change it as a last option)

Maybe with some layer options? Thanks.

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avatar image andrew-lukasik · Oct 25, 2017 at 09:08 AM 0
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Use Render $$anonymous$$ode "Screen Space - Camera" and render to 2 different Cameras. One for UI and second one for additional geometry.

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Answer by Malleck666 · Oct 25, 2017 at 08:56 AM

Have you had a look at Render Textures?

https://docs.unity3d.com/Manual/class-RenderTexture.html

Using a render texture it is possible to have your 3D object somewhere hidden in the scene with a camera facing it, rendering to a texture on the UI.

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avatar image Alex19746 · Oct 25, 2017 at 09:03 AM 0
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Actually I was just thinking about that, don't know though about perfomance cause I'm working on Android tablets. Thanks anyway!

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