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Question by
nathanielstevens · Apr 16, 2016 at 12:07 AM ·
c#audiosoundproceduralaudioclip
Is OnAudioFilterRead Still the Preferred Method for Procedural Audio?
I know AudioClip has the PCMReaderCallback but due to it's reading in chunks it's too unresponsive for my purposes. OnAudioFilterRead works, it just has all the earmarks of a hacky solution. Has anyone found a better method?
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