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Question by ChompIV · Jan 22, 2018 at 05:06 AM · audiosystemmusicaccesssystem.io

Stream music from a folder?

I want a folder to be built when the game is built, so that when I build my game, my desktop then contains my exe, data folder, and a new folder called "Game Music". I want my game to stream whatever audio files are in the folder "Game Music" and loop after all have played. I messed around with this tying to figure out a way but it get stuck and my code doesn't work. I know I have to use System.IO. anyone have any tips or have done this already and could share with me a solution? Thanks!

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Answer by NorthStar79 · Jan 22, 2018 at 05:19 AM

Hello you can place your music into StreamingAssets folder and play it. you can also check youtube tutorials for more detailed information since this is a lite bit complicated topic for explaining here. Go ahead and check it out. if you need further help just let us know.

Have a good day.

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