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Question by
Pabian · Dec 26, 2017 at 05:48 AM ·
texturegraphicsuv mappingmodeling
Is it UV map problem or others ?
Hello, i have some problem when i import fbx file into Unity. There are two models with rigging and not. Idk why model with rigging looks broken. Even they use same texture and there isn't problem in Cinema 4D.
Did I do wrong export or set ?? Could you tell me how to solve ?
Left model is with not rigging. Right model is with rigging.
스크린샷-2017-12-19-오전-104241.png
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