Blender material issue
I am trying to create a road in blender, but when I put the fbx in Unity and drag the material into the model the material stretches and stays like this :
Is there any way to fix this so it would look like this?
This one i just copied and pasted the planes over and over.
Comment
Your answer
Follow this Question
Related Questions
2D face on 3D model 0 Answers
Unity Not Importing Materials From Blender 0 Answers
Materials are grayed out/ can't edit them 6 Answers