How to disable the blur effect on default camera when viewing from a distance
Hello! New to Unity and just created a new URP project using 2021.1, but whenever I drag camera over 20 units high the plane's color changes drastically, and the objects look blurry - looks like some distance/air blur effect to me. I don't want that effect and how to turn it off? The Kart micro-game for example doesn't have this effect.
This is the normal effect I want:
This is what it looks like when camera's y at around 20 units:
Thank you in advance!
screen-shot-2021-08-13-at-112435-pm.png
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screen-shot-2021-08-13-at-112443-pm.png
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