Question by
Neomedus · Jun 04, 2020 at 03:36 PM ·
2drigidbody2dcollider2doverlappingtouching
How do I find if a 2D collider is overlapping with another 2D collider, rather than just touching?
How do I find if a 2D collider is overlapping with another 2D collider, rather than just touching? Normal oncollisionenter and oncollisionexit tell if two objects are touching and if they are overlapping. I want to know if there is a way to tell only if objects are overlapping.
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