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Textures are loading in black color with OpenGLES 3 and Unity 2019.4.34.
Hi, I'm using asset bundles in my project. And unfortunately, the textures aren't loading properly. Currently, I'm using Unity 2019.4.34 and OpenGLES 3 with ARCore integrated into the project. And in a separate project, I used the same asset bundles to check the models and every texture loaded all fine. The project is opened in the same Unity version as before but with OpenGLES 2 and without ARCore. So, I tried removing the OpenGLES 3 and use OpenGLES 2 but when I take the build I'm getting an error stating that "OpenGLES 3 is needed for ARCore to function properly" or something. Is there any solution to this problem? Any help will be greatly appreciated.
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