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Question by Hedge · Apr 22, 2015 at 03:30 PM · shadermobiletransparentmobileoptimizationtransparent-texture

Mobile shader with transparent rendering mode

I'm creating a mobile game using Unity (5.0) and can't find a mobile shader which suppports rendering transparent. I want my GameObjects to fade out until they are gone.

In the picture I use the Standard shader with Rendering mode set to Transparent.

alt text

gameunity-dices-android-personal-2015-04-22-13-38.jpg (32.0 kB)
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Answer by Girish-sruthkia · Apr 23, 2015 at 01:30 PM

http://docs.unity3d.com/Manual/SL-CullAndDepth.html

Use the above shader which unity guys Worte to solve Transparency sorting issues. You should use 2nd one which is written in the documentation.

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