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Question by
RPGstandard · Feb 10, 2016 at 11:00 AM ·
editortexturescrollviewwindow
begin scroll view but with textures
I am working on a custom editor window and I would like to end up with a side scrolling type level editor that is separate from the scene view. Essentially I am trying to make a finite area that will display a texture that is larger than the viewing area and that will allow scrolling to the left and to the right only such that the the part of the texture that is being viewed changes along with a layer that will hold the locations of the objects that I am placing in this view.
Where I am stuck is getting the actual scrolling texture area portion. I have looked all over the API but I can not for the life of me figure out a way to display this.
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