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Question by eia · Dec 06, 2017 at 09:09 AM · 3d modelserverside

KTX File Format

Saw this video: https://youtu.be/7iRIuY4NSUY

The KTX format seems to load faster from the server at runtime than fbx (https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/)

Unity 5.0 has added support for KTX (https://unity3d.com/unity/whats-new/unity-5.0). Has anyone worked on this format before?

How do you convert fbx to ktx?

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Answer by tteneder · Apr 26, 2020 at 02:40 PM

Since you asked that question some things happened.

  • Devlopment of KTX version 2.0 started and is close to be finished

  • The most exciting feature is Basis Universal supercompression, which allows platform-independant, efficient texture files that are transcoded into fitting GPU formats at run-time

I've created a Unity Package that lets you load KTX 2.0 files.. Give it a spin and let me know if it works.

hth, atti

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