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Question by mese79 · Dec 30, 2011 at 10:45 PM · 3dsmaxqualityjagged

Jagged edges

Hi I'm working on virtual gallery in unity3d. but i have a problem at first try: My model in unity player has very jagged edges even in fantastic modes. How could i reduce this issue on edges? should i increase segments in my model(built in 3dsmax)? Thanks.

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Answer by Eric5h5 · Dec 30, 2011 at 11:14 PM

Turn on anti-aliasing in the quality settings.

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Answer by Betmans · Nov 01, 2016 at 10:06 AM

I don't know if this is going to help you, because you didn't mention having materials on your objects, but if so, then I had the same issue for a few hours, when I made lamppost in blender, exported fbx. to unity and placed it, suddenly the only mesh that had jagged edges. ultimately my solution lied in the material, when I turn on smoothness up, ironically jagged edges pop up, and when I turn smoothness on material back down to 0, like magic, jagged edges gone. I really hope this helps someone, because I got a bit frustrated :D good luck people!

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avatar image Dreamc · Feb 21, 2017 at 10:46 PM 0
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in what kind of material/ shader??

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