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Question by Vuzok · May 20, 2016 at 05:31 PM · shadershaderspixelpixelatedretro

How was this look achieved?

This game was made in Unity. I was wondering how did they make it look pixelated? If its a shader how would I go about doing it? Thanks!alt text

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Answer by FortisVenaliter · May 20, 2016 at 05:32 PM

Looks like they just rendered to a low-res RenderTexture, then upscaled that when rendering to the screen.

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