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Question by ina · Dec 26, 2010 at 05:49 AM · linerendererantialias

Antialias LineRenderer Lines

Is it possible to make the lines from Line Renderer less jagged - antialiased? By default, and even with lineRenderer.material = new Material (Shader.Find("Particles/Additive"));, curves, straight lines - they all have jagged edges.

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avatar image Rodolinc · Mar 06, 2017 at 12:33 PM 0
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So after this many years this question remains unanswered :(

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Answer by aloska · May 15, 2015 at 08:28 AM

I have used this way: Add new LineRenderer to MainCamera and assign to it the Default-Particle material from standart set. Then make it invisible this way: Position->Size <= 1 And use material from it:

 mylinerenderer.material=maincamera.GetComponent<LineRenderer>().material; 

It's look better than

 mylinerenderer.material=new Material (Shader.Find("Particles/Alpha Blended Premultiply"));



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