Question by
Feldspara · Aug 12, 2020 at 01:28 AM ·
spriterendereranti-aliasingantialiasantialiasinganti aliasing
Weird antialiasing behavior
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The pixel by pixel image is how I'd want this example image to look. Unity (I assume) anti aliases this and makes it blurred and sort of a "ramp" in the right side of the image. I'd just like the squares to stay squares, how can I turn this off?
unity.png
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soureimagepixel.png
(6.6 kB)
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Answer by Feldspara · Aug 12, 2020 at 01:45 AM
I'm an idiot. Here is the solution: https://answers.unity.com/questions/574035/weird-antialiasing-on-textures-2d.html Should have google it...
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