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2D horizontal Dark lines tile map
I've tried pixel snap and anti aliasing and resolution, but I'm still left with this.
Unity view.
Game view.
Any suggestions? I don't have this problem with any of my other scenes.
I'm pretty sure this has something to do with your camera zoom (orthographic size). Have you tried changing it? Also, it might be worth to make your tiles 1 or 2 pixels bigger and fill the extra's with the same color as the outer pixel colors.
Answer by CBV · Mar 21, 2020 at 01:52 AM
First go to your sprite-asset and set the filtermode to "Point(no Filter), the Wrap Mode to Clamp and the Compression to None. Maybe this already fixes your issue. If not, maybe you can post your assets here?
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