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Question by elikaj · Mar 21, 2020 at 12:45 AM · spritetilemapart

2D horizontal Dark lines tile map

I've tried pixel snap and anti aliasing and resolution, but I'm still left with this. alt text

Unity view.

alt text

Game view.

Any suggestions? I don't have this problem with any of my other scenes.

screen-shot-2020-03-20-at-53022-pm.png (26.6 kB)
screen-shot-2020-03-20-at-53122-pm.png (34.6 kB)
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avatar image ShadyProductions · Mar 21, 2020 at 01:09 AM 0
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I'm pretty sure this has something to do with your camera zoom (orthographic size). Have you tried changing it? Also, it might be worth to make your tiles 1 or 2 pixels bigger and fill the extra's with the same color as the outer pixel colors.

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Answer by CBV · Mar 21, 2020 at 01:52 AM

First go to your sprite-asset and set the filtermode to "Point(no Filter), the Wrap Mode to Clamp and the Compression to None. Maybe this already fixes your issue. If not, maybe you can post your assets here? alt text


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