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Question by StarrySidekick · Jul 30, 2019 at 09:59 PM · 2d game2d-platformertilemap2d spritesart

"Create New Palette" doesn't actually create a palette at all

I pull up the Tile Palette window, click the "Create New Palette" button, type in a name for it, click "Create", choose a location in my assets folder to place it in, then click "Choose".

Then... absolutely nothing happens.

I have tried this in 2019.1, 2018.4, and in multiples different projects, and still nothing. I am on macOS Catalina at the current time, and it also didn't work on macOS Mojave either.

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avatar image xxmariofer · Jul 30, 2019 at 10:20 PM 0
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you are not being able to save the pallete? if thats the case you should report it to unity reports

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Answer by James_Witch · May 13, 2020 at 04:10 PM

i just had this exact same problem and was searching for an answer for hours. i just closed the tab and reopened it and set cell size to manual. this somehow made it so it worked. i hope this also works for you

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