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Question by $$anonymous$$ · May 07, 2016 at 05:56 PM · movietexture

Movie Textures without Quicktime?

I would like to include movie textures without using quicktime, but in the latest version of the unity engine when i do import as movie texture without quicktime on my computer, it says its required. The reason i am seeking a workaround for this is because I use a windows based computer, and this is from the Apple website itself:

QuickTime 7 for Windows is no longer supported by Apple. New versions of Windows since 2009 have included support for the key media formats, such as H.264 and AAC, that QuickTime 7 enabled.

The link for this is here: https://support.apple.com/kb/DL837?locale=en_US

A useful alternative that does not rely on this to be included in perhaps the next update would be helpful.

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Answer by GeneralElConsult · Jul 14, 2016 at 12:01 PM

You coud use .ogg format of video in this case. You can convert video from most formats to .ogg with help of "VLC media player", but be careful - converting to .ogg passes wi some losses in quality(not quite so big).

P.S: So, I used .ogg conveting when my Apple Quick Time Tools also did not work(import errors, OS - Win7 x64) - , but later, when I reinstall it with custom(not advanced, as it was for the first time) setup, it began to work correctly

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avatar image iwillbenice · Oct 29, 2017 at 02:25 PM 0
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Im on Linux $$anonymous$$int and this works. Thansk

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Answer by Namey5 · May 08, 2016 at 10:30 AM

Unfortunately, no. Movietextures in Unity rely on Quicktime. Although, movietextures in Unity 5 are quite broken. You could split a video into separate frames in a folder, and cycle through them using a script (I believe there are a few things that do this for free on the asset store).

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