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Question by ItArth · May 03, 2021 at 01:27 AM · scripting problemsmoothvalue

Value increase or decrease smoothed

Im trying to smooth m_distance and increase or decrease it with Mouse ScrollWheel this is my current script but i dont know why is not working alt text

screenshot-5.png (13.4 kB)
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Answer by Fariborzzn · May 03, 2021 at 01:47 AM

Hey @ItArth I think your issue is you make your change directly to m_distance so your change will not effect over time . your issue may be in is in this part :

 float axis=UnityEngine.Input.GetAxis("Mouse ScrollWheel");
 var distanceChange=m_distance-(axis*m_zoomSense);
 distanceChange=Mathf.Clamp(distanceChange,minDistance,max);
 m_distance=Mathf.SmoothDamp(m_distance,distanceChange,ref m_zoomVel,m_smoothness,999f,Time.deltaTime);

let me know if this works best regards Fariborz

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avatar image ItArth · May 03, 2021 at 10:48 AM 0
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This works perfects but i feel that distanceChange wheen i scroll up it's go more slower than when i go down.

avatar image ItArth · May 03, 2021 at 11:11 AM 0
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I solved it thanks! its works perfect now i just change this line:

var distanceChange -= axis * m_zoomSens;

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