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Question by Monsterwald · Jun 18, 2021 at 06:11 PM · arrayinteger

Compare array index with integer?

Okay I ran into a wall and after 6 hours of trying and failing, my head literally burns, I have multiple rings, I like to fly through them in a specific order. It's free flight movement. Issue: I have to fly through the very first one in my array (which are Gamobjects), how do I even detect the first one? I cannot do something like that:

     for (int i = 0; i < rings.Length; i++)
     {
         if (rings[i] == ringNumber) ringnumber++
     }
     rings[ringNumber].GetComponent<MeshRenderer>().material = activeMat;

i have to, somehow transform an array gameobject into an integer.... I don't know.

Player object: private void OnTriggerEnter(Collider other) {

     if (other.gameObject.CompareTag("Ring"))
     {
         other.transform.parent.GetComponent<Rings>().ringNumber++;
     }
    
 }

only code I have... with this method, the order does not matter at all. I can fly through the same ring over and over and it still counts...

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Answer by Hellium · Jun 18, 2021 at 06:27 PM

 // Collision script

 other.transform.parent.GetComponent<Rings>().RingCrossed(other);

 // Rings script

 public GameObject[] rings;
 private int nextRingToCross;

 public void RingCrossed(GameObject crossedRing)
 {
       if(nextRingToCross == rings.Length)
       {
            Debug.Log("You've already crossed all the rings");
            return;
       }
       if(crossedRing == rings[nextRingToCross])
       {
            Debug.Log("You've crossed the correct ring!");
            crossedRing.GetComponent<MeshRenderer>().material = activeMat;
            nextRingToCross++;
       }
       else
       {
            Debug.LogWarning("You haven't crossed the correct ring!");
       }
 }
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