Question by
Ybs · Sep 01, 2016 at 03:13 PM ·
shaderspritesmovecoordinates
Moving MANY objects together
Hello,
for some reason, whenever I try to move a large amount of 2d sprites, their relative position changes; in other words they cover a different spot on the background sprite. My guess is that children objects are moving proportionally less or more than parent objects. However, if I manually select ALL of them, they move correctly. Why? Any ideas? Thanks in advance.
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