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Question by MileSplit · May 08, 2013 at 08:57 PM · errornetworkingcompilermasterserver

Help with error,Internal error while connecting to master server. Too many connected peers.

The title says it all. When i try to connect to the master server i get this error, Internal error while connecting to master server. Too many connected peers. Any idea why this comes up? I have looked all over the internet and cant find a thing. Thanks

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Answer by Bunny83 · May 09, 2013 at 12:02 AM

I guess that's simply because the MasterServer is overloaded. The default MasterServer is hosted by Unity and ment only for testing. Try hosting your own MasterServer.

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avatar image MileSplit · May 09, 2013 at 06:39 PM 0
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And i am only using it for testing... Are you 100% sure that is what the error mean?

avatar image Loius · May 09, 2013 at 06:54 PM 0
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That's what the error says. It probably means it. :p

You may be using it only for testing, but if five $$anonymous$$$$anonymous$$O devs are also using it for testing it can only handle so much at once.

avatar image MileSplit · May 09, 2013 at 07:03 PM 0
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ahhh... so in theory it will work at a less busy time of day?

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