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Question by nandan · Jul 02, 2013 at 06:38 AM · androidandroidpluginandroid-manifestdll error

dll is not allowed to be included or could not be found" error unity3d for android

Hello,

I am getting following error while building project for android platform.

ArgumentException: The Assembly System.Configuration is referenced by System.Data. But the dll is not allowed to be included or could not be found. UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache) UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache) UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache) UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch) UnityEditor.HostView:OnGUI()

Please help me if you any idea for this error

Regards, Nandan

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Answer by TonyLi · Jul 02, 2013 at 03:10 PM

Two things to try:

  1. Add System.Configuration.dll your Plugins folder.

  2. In Build Settings > Player Settings > API Compatibility Level, change the .NET setting.

Then try to build again and see if the error goes away or changes.

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avatar image yashesh · Jul 03, 2013 at 07:37 AM 0
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@TonyLi I am also facing the same but the above answer does not solved my problem.Can you please help me ?

avatar image astechnolabs yashesh · Jul 31, 2021 at 01:59 PM 0
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@yashesh in My case also not working :( Please anyone guide yaar....

avatar image TonyLi · Jul 03, 2013 at 01:19 PM 0
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What's the error?

avatar image TonyLi · Jul 03, 2013 at 04:53 PM 1
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What happens if you try to build for desktop?

avatar image Marfrey · Aug 26, 2015 at 12:19 PM 1
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I change it from .NET sub 2.0 to .NET. And it worked thanks! Although my concern would be what will be effected upon changing this.

avatar image tlskillman · Apr 02, 2018 at 04:52 PM 2
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2 worked for me. Thanks!

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Answer by Chofo7 · Nov 30, 2014 at 11:36 PM

change options in Unity, player setting, oter settings: Api compatibility level: .Net 2.0

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avatar image CrandellWS · Nov 02, 2017 at 07:16 AM 0
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yea this worked ins$$anonymous$$d of using the .Net 2.0 subset

.Net 2.0 worked

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Answer by traveler · Apr 23, 2015 at 04:24 PM

The player settings change to Net 2.0 worked for me. Thank you very much!

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Answer by AnaLidia · Jan 23, 2016 at 01:30 AM

Thank you very much, also helped me to my, the change to .Net 2.0

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Answer by wanglittleyun · Apr 10, 2017 at 10:30 AM

沒錯Build Settings > Player Settings > API Compatibility Level, change the .NET setting to .Net 2.0 就好了

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