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Question by MTSKrishna · May 06, 2021 at 06:03 PM · fpslayersminimaprender textureradar

MiniMap Border!

Hi everyone, I am doing a FPS game in that I need a minimap. I did a minimap by using a camera and changing the item's layer and Render Texture And Raw Image. I right a code for camera follow the player and rotate with the player. I show the enemies as a dot in the minimap. Now I want to make the enemies dot to stick (clamp) the border of the minimap when the enemy is outside the range of the camera. I am slightly new to unity and c# so please help me!!! Thanks in advance! :) ....

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Answer by ElmisteriosoYtz · May 09, 2021 at 04:30 AM

friend you only need a different texture in a secondary camera, a Raw image and other things this video below explains you better Tutorial

I hope I've helped

always remember "the truth is out there"

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