Baked maps not visible in Shaded view
Hi! I am using Unity professionally over the last 7 years. Currently upgrading a project with several clients from Unity 5.4.6 to 2021. Baked maps are fine in HDRP, but in URP or 3D they are just not visible in Shaded view. The maps are there, perfectly baked, if I select Baked Lightmap view, light is properly visualized. I tried to play with post process stuff, just like HDRP needs the Volume Component in order to display the baked lighting, but without any luck. Any guess? I had the same issues with Unity 5.6, that's why I skipped it. It also had issues visualizing Substance materials. 2018, 2019 were fine with lighting as well. Thanks in advance!
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