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Question by Shuher · May 31, 2019 at 12:47 PM · soundmicrophonephase

Active noise control

hello. im trying to make a program that could do some active noise reduction

for that i need to change a phase of the sound wave i get from microphone. any ideas? so far i only made a microphone code.

 void Start()
     {
         AudioSource audio = GetComponent<AudioSource>();
         audio.clip = Microphone.Start(null, true, 1, 22050);
         audio.loop = true;
         while (!(Microphone.GetPosition(null) > 0)) { }
         audio.Play();
 
     }

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Answer by yoda-krkids · Jan 05, 2020 at 11:32 AM

How did it go? I think if you simply invert the phase without considering the delay, there will be a howling.

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avatar image Shuher · Jan 06, 2020 at 04:09 AM 0
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it goes no where... my script above is suppose to play audio the same exact time as "noise source", but i can hear a delay. i think its some kind of windows stuff. and to actually play audio at the same time i should use something else...

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