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Question by askull100 · Jan 24, 2016 at 07:32 PM · uiinputmultiplayereventsystemsplit-screen

Unity 5.2 - How can I keep other players from using a menu?

I'm working on a multiplayer project. The game is split-screen and I want to make it so that, while in-game, if one player presses their pause button then the other players cannot use the pause menu at that time. Only the player who activated the menu can use it. This will also help in assigning control options.

Anyone know how to do this? For reference, I'm using InControl as an add-on.

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