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Question by gokturk1 · May 06, 2020 at 09:56 PM · textandroid buildefficiencyfile-io

Reading specific line from .txt file on Android build

Hello everyone! I was making a dictionary game and I am using txt file for words and currently txt file have over 13.000 words with 1 word on each line. My game works totaly fine on PC but I couldn't handle getting new word from this txt file on Android because I am using this line on PC

 string line = File.ReadLines("Assets/TxtFiles/AbcEnglish.txt").Skip(wordNumber).Take(1).First();

this will return a single word without reading every single line and holding it in memory but when I build the game on Android text file is gone and even if I use TextAsset I coulnd't find an efficient way to get a single line from TextAsset.text . So in the end won't able to return a word or I will be able return a word with huge memory usage. Hope I did explained my problem good enough and thanks in advance.

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