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Question by
Kroltan · Mar 16, 2014 at 04:21 AM ·
buildandroid-sdkdevices
Choosing which Android device to launch to?
Hello. I downloaded the Android SDK and configured appropriately, but I would like to know how can I select the device which the game will be run at when testing?
This particular instance is that I have a ghost device because of a software installed on my system (Corsair Link), which bleeds into the ADB's port space, thus creating a device on the adb devices
list that can not be connected to. It's not viable to remove this software (it controls my computer's cooling system).
What I'm doing right now is exporting the game as a Google Android project, and then using Eclipse to run the game on the appropriate device. This slows down the work flow and introduces the inability to play-test on the device, as well as profiling it.
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