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What Unity version was procedural animation introduced?
Hello everyone, I have almost zero knowledge of Unity and I'm just starting to learn it. I have a very old computer, like a 2006 release, so I wasn't sure if it can run the latest version of Unity, so I installed an older version, specifically 2.6.1. Thinking to myself, 3D games were made way before my computer was released so it's quite possible to develop maybe a retro-style game on my computer, only for learning purposes. Maybe in the future, I could buy a much modern unit. Problem is, I'm quite interested in the procedural animation function I see on some Unity tutorials I see recently. So my question is if procedural animation is recent feature Unity just added or if it's in the version I have?
Answer by dorusoftware · Jan 12, 2021 at 03:17 PM
if you are talking about kinematica that should work for unity 2019.3 and up but better if one uses the 2020.
sorry for not being specific enough. the reason I'm asking this is because I saw this video about procedural animation: https://www.youtube.com/watch?v=LNids$$anonymous$$esxSE&t=1347s and I assumed it was in Unity. Looking back now it seems that he's using a different game engine. But do you know if there's a similar feature in Unity or is there a way we can implement the same theory he's talking about in the video in Unity?