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Question by RealMarsGameDev · Jan 16, 2020 at 02:18 PM · webglhtmlhtml5

WebGL Game Window not Aligned with Canvas

I'm not too sure how to explain this other than showing an image. The WebGL canvas/window is not lining up with my game window. There are white bars on the top and the left of the canvas. This happens on all websites. alt text

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avatar image TreyH · Jan 16, 2020 at 02:49 PM 0
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Does your WebGL template use any special CSS?

avatar image RealMarsGameDev TreyH · Jan 16, 2020 at 02:58 PM 0
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I use the '$$anonymous$$imal' template

avatar image DaltonButton RealMarsGameDev · Jan 14, 2021 at 10:08 AM 0
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I have the same problem, did you find a solution?

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Answer by NastyManatee · Feb 24 at 06:59 PM

Many browsers apply margins to divs as part of their default style, which is what I believe is happening here (based on my own experience with this same issue).

You can override this by going into the generated index.html file for your Unity WebGL build and updating the body style to include "margin: 0px". For example: <body style="text-align: center; margin: 0px">

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