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WebGL build error Linux
I'm doing Unity Learn the first assignment, which is just an a ball rolling across platforms without touching the ground. I finish making the project in the Editor but when I try to build it in WebGL it won't work. I notice the build always fails when the compilation arrives at "Building Player: Building Native Binaries with IL2CPP". The following errors show up:
System.ComponentModel.Win32Exception (2): No such file or directory
Exception: System.ComponentModel.Win32Exception (2): No such file or directory
Build completed with a result of 'Failed' in 30 seconds (29867 ms)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
[Version and Build] Build failed! 00:00:29.8666110
I try to build it on Linux build instead but even if I choose a location to save the file nothing will happen and the save button will just be unavailable as in faded out, unable to click. Can anyone tell me what is going wrong?
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