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Question by chriskim202067 · Sep 01, 2021 at 03:55 AM · buildpublishing

Hello! Can someone help me out with this? (64 bits support)

Hi! I am on the final few steps before putting my app on the Play Store. But because I have very few knowledge about unity or programming, I am having a little trouble solving this issue.

I already searched for the solution of this problem and I changed the settings so that it supports 64 bits. But the error is still there.

Can someone help me out?

Sorry the image is in Korean, this is the message in English:

This release is not compliant with the Google Play 64-bit requirement

The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 1.

Include 64-bit and 32-bit native code in your app. Use the Android App Bundle publishing format to automatically ensure that each device architecture receives only the native code that it needs. This avoids increasing the overall size of your app

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1.png (18.1 kB)
2.png (19.2 kB)
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