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Question by SherlockVisch · Jan 28 at 06:03 PM · buildbuild settings

Game not getting built as expected

I decide to build Flappy bird (typical I know) to learn unity using only documentation and my programming knowledge. After spending a solid two 2 days learning about game objects, physics, sprites, and whatnot I made this: https://imgur.com/18IbJkM a fully functioning flappy bird with sounds and all and the game looks great in the editor, the UI scales according, the assets as well. But When I build the game using the default setting provided by unity, either PC standalone or WebGL I get this result: https://imgur.com/LVIWRnS I'm working with a 9:16 aspect ratio. (is this even an aspect ratio problem?) I've googled and googled and googled and no one properly explains why even the problem occurs and the solutions are too vague for a beginner like myself.

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