Boo.Lang namespace in unity 2020+ versions
Hi all,
After moving project to new Unity version I got compile errors in AssetBundleBrowser classes. It says about missing Boo.Lang namespace that Asset bundle classes used for tests. Last upgrade in Unity asset bundle browser repository was 2 years ago and these classes (TestUtil, for example) still use that dll. Older 2019.4.9 unity works fine. I have manually added Boo.lang to csproj files and errors are gone in Visual Studio, but not in Unity console.
Is there a way to fix it or manually add Boo.Lang dlls? (Now i just deleted these classes from project)
I have the same problem, were you ever able to figure it out? @ElliotMorningray
Due to AssetBundleBrowser's TestUtil.cs compile errors in Unity 2020+ I've fixed it by adding replacement RuntimeServices.cs class to AssetBundles-Browser/Tests/Editor folder. link text namespace Boo.Lang.Runtime { public class RuntimeServices { public delegate void CodeBlock(); } }
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