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A few questions regarding building for mac
I'm a windows user so I'm looking at buying a mac mini to build out, after looking at the specs it seems in April of next year you need a M1 chip in order to publish to the app store.
Does Unity build with the mac mini? (I would purchase a new one)
Does Unity work with the new chip?
If I was to go with a cloud service, does my build get locked to the signing machine? Meaning can I update my app if I don't use said service?
Is there an easy way to test my builds without having to spend $1,000?
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