Question by
Bruce_McHuge · Jul 27, 2021 at 07:09 PM ·
triggerboxcolliderontriggerexit
Can ontriggerexit detect if an object has COMPLETELY left a collider?
Currently ontriggerexit in the cube is firing as soon as any part of it starts to leave the spawner's box collider. I'm trying to get the cube to recognize when it's not touching the spawner at all.
Thanks!
screenshot-2021-07-27-115306.jpg
(372.4 kB)
screenshot-2021-07-27-115306.jpg
(372.4 kB)
Comment
OnTriggerExit is supposed to trigger only when two triggers stop overlapping completely, this is a strange thing
I think this is strange, have you made sure that the colliders are appropriately applied on both. If yes, can you try to export the cube and the spawner...so that i can try to reproduce the problem....