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Question by Tech_egg · Feb 05, 2018 at 02:46 AM · 2dbug-perhapsspriterenderercolor.lerp

Color.Lerp with Sprite Renderer jumping colors.

I have this soul-wrenching problem I've worked on for about 20 minutes, and it's because this sprite renderer is jumping colors.

 private float health = 1;
 //update
 health -= 0.01f;
 sr.color = Color.Lerp(new Color(255, 0, 0), new Color(0, 255, 0), health);

It first starts on yellow, which its not suppose to do, and after a while it jumps to red. I am appalled by this problem and I think it's somehow a bug.

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Answer by Hurri04 · Feb 05, 2018 at 02:59 AM

use a range of 0f-1f, not 0-255.

in case you dont need fine-tuned custom colors you can also just use Color.red and Color.green btw.

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avatar image Tech_egg · Feb 05, 2018 at 03:32 AM 0
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Oh my gosh! thank you!

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