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How to create an outline or border for sprites?
Hi. I would like to know how to add an outline or border to the image to distinguish each piece with white borders. I have tried adding an outline in the image but it is not drawn. The example is very simple, but imagine that I use 50 pieces and I want to see a border around.
What is this? It's like a bunch of different closeups of a rendered character scene in hotel room. I can't help you without better explanation / example image.
The image is of a capture that I made of another game that I have stopped because I am moving to unity and for the tests of operation with the game of puzzles I thought enough to add the other images, I will have time if everything works correct. XD
I know it can be confusing by the edges that has that capture, so I've put another example lighter and without windows borders. :)
i think that microsoft's paint is what you are looking for
Answer by springwater · Jul 11, 2017 at 05:43 AM
There are several ways, I looked at the example but din't know which sprites you are referring to. If its rectangular, I imagine you can put another rectangle of your choosing under it a bit larger.
Thanks for answering.
I am using colors to highlight the piece chosen with the mouse, at least now it seems clearer what size it has when you mouse over (yellow) and when you choose a piece (green).
The rectangles are irregular because it is more fun for a puzzle than with all the same pieces. :)
You can see a new example. I think it has gone well this way.
Answer by MechanicalWave · Jul 11, 2017 at 10:40 AM
you can import image effects pack from the standard assets then use the edge detection script it will make an outline for your objects
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