- Home /
How to set sprites Pixel Per Unit ?
Hi guys, I often read that for using 2D physics, pixel per unit for sprites must be 1 unit per meter.
Does that mean that for a big sprite, 2048x2048px for a real size of 72x72cm I have to set my pixel per unit at... (100cm x 2048px)/72cm = 2800 ?!
That seems pretty huge compares to the values people usually work with, isn"t it ? Well, my sprites are big, that's a fact, but even if I go for 1024px, it's still waaaay bigger than the usual 100pixel per unit (or worst, the 1pixel per unit, like some people advice).
Your answer
Follow this Question
Related Questions
How to access Camera Viewport raw pixels, and save frames. 2 Answers
How to increase sprite resolution within Unity? 0 Answers
Unity 2d Sprite size 1 Answer
Given a position, how do I figure out Pixel's Per Unit? 1 Answer
White lines between adjacent/overlapping sprites and from tiled sprites? 0 Answers