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Question by BDX777 · Mar 12, 2014 at 11:05 AM · prefabobjectparticlesparticletechnical

Is it possible to use Prefabs in the Particle emitter instead of meshes or billboards

I'm curious, is there a way to have a particle emitter emit objects/prefabs instead of image billboards or meshes? I feel like I could do alot of interesting things with prefab particles.

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Answer by J-F · Mar 12, 2014 at 11:34 AM

Is this what you mean?

http://www.youtube.com/watch?v=d5PdT64ve0w#!

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avatar image BDX777 · Mar 12, 2014 at 02:26 PM 0
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Hmmmm that looks like a particle system that uses prefabs, that might be it. Where do I get it :O

avatar image J-F · Mar 13, 2014 at 01:23 PM 0
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I found this on the forums:

http://forum.unity3d.com/threads/95191-GO-Particles-Emit-prefabs-as-particles-with-collision-animation-etc

But i cant find it on the asset store :/

Also, i found this:

http://www.youtube.com/watch?v=BS1zj4ggPv0

Which can be purchased here: https://www.assetstore.unity3d.com/#/content/833

avatar image J-F · Mar 20, 2014 at 02:10 PM 0
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Did that help?

avatar image jacksonkr · May 07, 2018 at 10:30 PM 0
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The video does demonstrate but the production as a "tutorial" is quite terrible..

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