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Question by kmccmk9 · Dec 19, 2011 at 10:53 PM · objectinvisible

Make an object invisible

Hello, I'm trying to make my object invisible on startup. I found code on the Unity resources explaining to use a javascript script containing this code:

 renderer.enabled = false;
 function Update () {
 }

However, this does not work.

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Answer by Lo0NuhtiK · Dec 20, 2011 at 12:11 AM

Do you have the script attached to the object which has a mesh renderer? If you do, renderer.enabled = false, even with absolutely nothing else on the script, should disable the renderer. If its not attached to the object , then you're going to have to tell it which objects renderer to disable.

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avatar image kmccmk9 · Dec 20, 2011 at 12:23 AM 0
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It is directly attached to the object. I even tried putting that line of code in the update function, but it returned compiler errors.

avatar image Lo0NuhtiK · Dec 20, 2011 at 12:26 AM 0
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I have no idea what's wrong then. Works fine for me. All I can figure is that you might have it attached to a parent, but a child is the one with the renderer.

avatar image markl · Dec 20, 2011 at 12:40 AM 0
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Hi kmccmk9 what was the compiler error when you put it into the update function?

avatar image kmccmk9 · Dec 20, 2011 at 04:32 AM 0
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It honestly wouldn't give me one. $$anonymous$$aybe I do have it attached to a parent. I will try putting it on other sub objects.

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Answer by markl · Dec 20, 2011 at 12:42 AM

I'd say it needs to be in the Update

function Update () {

renderer.enabled = false; }

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