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Question by ZepicZorua · Feb 12, 2016 at 09:26 AM · classesstatstypes

Character class working along with stats?

So in my game I want the first thing the player does is answer a series of questions about themselves. When they are done they will be give a color that matches their personality: Blue, Green, Yellow, Orange, Purple, Red, and Crystal. When you get your color your stats will be changed depending on what you get.

The five stats are: Speed, Attack, Defense, Endurance, and Jump

Blue stats doesn't change at all

Yellow jump increases a little, but speed decreases a little

Purple endurance increases a little, but jump decreases a little

Green defense increases a little, but attack decreases a little

Red attack increases a little, but defense decreases a little

Orange speed increases a little, but endurance decreases a little

Crystal increases all stats by a little.

I want it so Unity saves the color of the player is and set a script onto the character so it has its stats. There is also a account creation and I would like it to be saved to their account too unless they reset it. How would I go about doing this? If you need me to clarify on something tell me

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