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Question by Xdimx · Oct 21, 2016 at 09:38 AM · textureskyboxqualitycubemap

Skybox rendred texture quality is poor

I want to create good quality skybox, but the quality of rendered skybox is poor... What am I doing wrong?

I have loaded cubemap texture (panoramic JPG), set texture size "8192 compressed", create material with shader Skybox\CubeMap and then Add component "Rendering > SkyBox" to main camera. The result if far from expecting...

I have loaded the same jpg into aframe web library, and the final panorama is better there.

Image of good render from Aframe: alt text

Image of not good render from Unity: alt text

Thank you!

screen1.jpg (181.5 kB)
screen2.jpg (179.6 kB)
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Answer by Xdimx · Oct 26, 2016 at 12:48 PM

Well, after a day of researching, I probably found an answer:

  1. Load exactly the same size of texture, that you set in texture size.

  2. Set "Advanced" texture type.

  3. Unselect "Create mipmap" checkbox

  4. Set "Filter mode" to "Point"

And it will be a fine quality!

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avatar image mushfiqaayesha · Feb 17 at 08:21 PM 0
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This works great! Although, in Advanced, set Non-power of 2 to none, too.

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